From Zero to Hero: Launch Your Own Game in 45 Minutes

February 25, 2024 28 min Free

Description

This talk demonstrates how to build and deploy an interactive game using Golang, featuring an in-game chat room and a serverless architecture on AWS. The presentation covers game design principles, backend implementation using services like AWS App Runner and Memento's caching and pub/sub services, and essential features such as leaderboards, rate limiting, and auto-feeders to create an idle game experience. It highlights Go's suitability for scalable backend systems and game development.