From Zero to Hero: Launch Your Own Game in 45 Minutes
February 25, 2024
28 min
Free
go
app-runner
leaderboards
sorted-sets
dictionaries
idle-games
golang
game-development
backend-development
aws
serverless
api-design
websockets
pub-sub
rate-limiting
Description
This talk demonstrates how to build and deploy an interactive game using Golang, featuring an in-game chat room and a serverless architecture on AWS. The presentation covers game design principles, backend implementation using services like AWS App Runner and Memento's caching and pub/sub services, and essential features such as leaderboards, rate limiting, and auto-feeders to create an idle game experience. It highlights Go's suitability for scalable backend systems and game development.