Agones + Quilkin: Kubernetes Game Server Orchestration and UDP Service Mesh

May 01, 2023 31 min Free

Description

Dedicated game servers for multiplayer games have traditionally been built as monoliths, leading to single points of failure and increased vulnerability. This talk introduces Agones for orchestrating game servers on Kubernetes and Quilkin, an open-source UDP proxy designed to address challenges in multiplayer communications. Quilkin offers solutions for security, telemetry, and managing non-standard UDP communications. The presentation explores how Quilkin's xDS compliant API simplifies integration with Agones, creating a scalable service mesh for UDP communication tailored for game server workloads. The speaker demonstrates how these tools can be used together for orchestration and access control without modifying game server code.