Agones + Quilkin: Kubernetes Game Server Orchestration and UDP Service Mesh
May 01, 2023
31 min
Free
kubernetes
agones
quilkin
game-servers
udp
service-mesh
orchestration
cloud-native
networking
proxy
cncf
Description
Dedicated game servers for multiplayer games have traditionally been built as monoliths, leading to single points of failure and increased vulnerability. This talk introduces Agones for orchestrating game servers on Kubernetes and Quilkin, an open-source UDP proxy designed to address challenges in multiplayer communications. Quilkin offers solutions for security, telemetry, and managing non-standard UDP communications. The presentation explores how Quilkin's xDS compliant API simplifies integration with Agones, creating a scalable service mesh for UDP communication tailored for game server workloads. The speaker demonstrates how these tools can be used together for orchestration and access control without modifying game server code.